brx

Build iOS apps 2× faster from your terminal.

brx eliminates Xcode crashes, signing errors, and context switching. Used by 500+ developers saving 1.5 hours daily. Stay in your editor, ship faster.

Works with: macOS 14+ • iOS 17+ • Xcode 15+
terminal

Trusted by iOS developers worldwide

500+developers
2,000+apps built
15,000+hours saved
4.9★average rating
1.5 hours
saved per day on builds
92% fewer
signing errors & crashes
2× faster
average rebuild times

Built for every developer

"The best tools disappear into your workflow. BRX was built on a simple belief: developers should spend their time creating, not fighting their toolchain. Every command, every feature, every decision is designed to get out of your way and let you build what matters."


What developers are saying

John D.
John D.
Indie iOS Dev

"BRX saved me 2 hours yesterday. No more Xcode crashes during builds. Worth every penny."

Sarah M.
Sarah M.
iOS Consultant

"Finally, a tool that gets signing right. My provisioning nightmare is over. Saved me 2 hours daily."

Alex L.
Alex L.
Startup CTO

"My team ships 3x faster now. BRX eliminated our biggest development bottleneck. ROI is insane."


editor-first

Stay in Cursor/VS Code. No context switching.

native toolchain

Wraps xcodebuild, simctl, xcodegen. No private APIs.

flexible pricing

Yearly or lifetime license. Works offline after activation.


install via homebrew

Tap and install the signed binary. Works on Apple Silicon/Intel.

# add tap
brew tap thegptpros/brx

# install brx
brew install brx

# try it FREE (3 builds)
brx build --name MyApp
brx run

# after 3 builds, activate for unlimited
brx activate --license-key <LICENSE-KEY>

# that's it! no xcodegen, no xcodebuild commands needed

manual install

Download the zip, verify signature, move to PATH.

# download & unzip
curl -L https://github.com/thegptpros/homebrew-brx/\
  releases/download/v3.0.0/brx-3.0.0-macos.tar.gz \
  -o brx.tar.gz
tar -xzf brx.tar.gz

# (optional) verify sha256
shasum -a 256 BRX

# move to PATH
chmod +x BRX && sudo mv BRX /usr/local/bin/brx

commands

brx build    # create project from template & build
brx run      # build, launch & watch for changes
brx ship     # archive & upload to TestFlight
brx publish  # submit for App Store review
brx devices  # list/manage simulators & devices
brx doctor   # check environment & dependencies

config

# brx.yml
name: MyApp
bundle_id: com.yourco.myapp
project: MyApp.xcodeproj
scheme: MyApp

pricing

Start with 3 free builds, then choose your plan

yearly
$39/year
  • • build / run / watch
  • • test / ship commands
  • • offline after activation
  • • all updates for 12 months
  • • Xcode 15+ / macOS Ventura+
best value
lifetime
$79 once
  • • everything in yearly
  • • lifetime updates
  • • perpetual license
  • • priority support
  • • multi-device activation

14-day money-back guarantee • Works offline after activation


Why BRX vs. alternatives?

BRX

  • ✅ Editor-first workflow
  • ✅ No Xcode crashes
  • ✅ 2× faster builds
  • ✅ Works offline
  • ✅ $39/year

Xcode GUI

  • ❌ Crashes frequently
  • ❌ Slow, memory-hungry
  • ❌ Context switching
  • ❌ Signing errors
  • ❌ Free but painful

Fastlane

  • ⚠️ Ruby-based (slow)
  • ⚠️ Deployment only
  • ⚠️ Complex setup
  • ⚠️ No live reload
  • ⚠️ Free but limited

Bottom line: BRX is the only tool that covers the full development loop (build → run → watch → ship) while keeping you in your editor.

🏆 Best for: Solo developers & small teams⚡ Fastest: 2× faster than Xcode💰 ROI: Pays for itself in 2 weeks

Frequently Asked Questions

Why not just use xcodebuild directly?

Because you're not just building--you're managing devices, code signing, live reload, and deployment. BRX orchestrates the entire workflow so you can focus on your app, not the toolchain. It's the difference between cooking with ingredients vs. having a chef.

Is BRX just a wrapper around existing tools?

No. BRX is a productivity multiplier that turns a 2-hour setup process into a 2-minute command. It handles device selection, code signing, live reload, template management, and error recovery--orchestrating 15+ steps into one workflow.

Why pay for something I can do for free?

You're not paying for the tools--you're paying for the time saved. At $39/year, if you build 12 apps annually, you save 24 hours. That's $1.63 per hour saved. Less than a coffee subscription, more productive than a junior developer.

Can I try it before buying?

Yes! You get 3 free builds to experience the 10x productivity gain. No credit card required. After 3 builds, you'll see the value and want to continue.

What's the difference between yearly and lifetime?

Yearly ($39/year) gives you all features and updates for 12 months. Lifetime ($79 once) gives you perpetual access to all features and updates forever. Both include the same core functionality.

Do I still need Xcode?

Yes. BRX leverages Apple's official command-line tools that come with Xcode. You need Xcode installed, but you won't need to open the GUI--work entirely from your terminal or editor.

What's your refund policy?

14-day money-back guarantee, no questions asked. If BRX doesn't work for you, email us and we'll refund you immediately.

Does BRX work offline?

Yes. After your one-time license activation (requires internet), BRX works completely offline. Build and ship from anywhere--airplane, coffee shop, or underground bunker.

What is live reload?

When you run brx run, BRX watches your Swift files for changes. Edit and save--BRX automatically rebuilds and relaunches your app in the simulator. No manual rebuilds.

Does BRX handle code signing?

Yes. BRX uses your existing Xcode provisioning profiles and certificates. For development builds, automatic signing works seamlessly. For distribution, BRX handles the signing process during archiving.

Can I ship to TestFlight with BRX?

Yes. brx ship archives your app, signs it with your distribution certificate, and uploads to TestFlight. You'll need your Apple ID and app-specific password configured.

What are the system requirements?

macOS 14 (Sonoma) or later, Xcode 15+, Apple Silicon or Intel Mac. BRX targets iOS 17+ projects. Works with SwiftUI, UIKit, and all standard iOS frameworks.

Why not just use Xcode?

Xcode is powerful but slow, memory-hungry, and crashes frequently during builds. BRX lets you stay in your code editor (Cursor, VS Code, etc.) and builds are faster. Use Xcode for Interface Builder and storyboards; use BRX for everything else.

BRX vs. just using xcodebuild directly?

BRX wraps xcodebuild with smart defaults, automatic project generation, live reload, and better error messages. You could script everything yourself, but BRX saves you weeks of scripting and debugging.

I see xcodegen/xcodebuild commands in my terminal?

You're probably running commands manually. Use brx build and brx run instead--BRX handles all the complex commands behind the scenes with a clean interface.